This paper presents a multicast approach to shared virtual worlds. A shared VRML world is described with integrated spatial audio in a freeware VRML browser. An implementation in ...
John L. Robinson, John A. Stewart, Isabelle Labb&e...
A real-time audio segmentation and indexing scheme is presented in this paper. Audio recordings are segmented and classified into basic audio types such as silence, speech, music,...
Formal approaches to software reuse rely heavily upon specificationmatchingcriterion, where asearch query using formal specifications is used to search a library of components ind...
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
This paper introduces an analysis technique, commutativity analysis, for automatically parallelizing computations that manipulate dynamic, pointer-based data structures. Commutati...