The algorithm presented in this paper aims to segment the foreground objects in video (e.g., people) given timevarying, textured backgrounds. Examples of time-varying backgrounds ...
In this paper, we describe a technique for representing and displaying high dynamic range image (HDRI) as a texture map in VRML structure. To do this, we designed and implemented e...
In this paper, we consider the problem of categorizing
videos of dynamic textures under varying view-point. We
propose to model each video with a collection of Linear
Dynamics S...
Model-based clustering of motion trajectories can be posed as the problem of learning an underlying mixture density function whose components correspond to motion classes with dif...
Given a sequence of observable features of a linear dynamical system (LDS), we propose the problem of finding a representation of the LDS which is sparse in terms of a given dict...