Abstract. This paper proposes a simple augmentation to texture mapping hardware which produces the correct depth buffer content and hence correct visibility when replacing complex ...
The range space of dynamic textures spans spatiotemporal phenomena that vary along three fundamental dimensions: spatial texture, spatial texture layout, and dynamics. By describin...
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
We propose an efficient framework for dynamic cloud rendering. Base on the proposed simplified lighting model, the Shadow Relation Table (SRT) and Metaball Lighting Texture Databa...
This paper introduces an innovative method, Dynamic Local Feature Analysis (DLFA), for human face recognition. In our proposed method, the face shape and the facial texture informa...