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ACMACE
2008
ACM
13 years 11 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång
ACMDIS
2008
ACM
13 years 11 months ago
"Narrowcast yourself": designing for community storytelling in a rural Indian context
The StoryBank project is examining technologies and practices to allow digitally impoverished communities to take part in the user-generated content revolution. The approach invol...
Matt Jones, Will Harwood, David Bainbridge, George...
CHI
2009
ACM
14 years 9 months ago
Sharing digital photographs in the home by tagging memorabilia
Abstract Within the home, digital photos lack the physical affordances that make collocated photo-sharing easy and opportunistic. Family members have difficulty accessing the perso...
Saul Greenberg, Michael Nunes
PERVASIVE
2007
Springer
14 years 3 months ago
Shake Well Before Use: Authentication Based on Accelerometer Data
Abstract. Small, mobile devices without user interfaces, such as Bluetooth headsets, often need to communicate securely over wireless networks. Active attacks can only be prevented...
Rene Mayrhofer, Hans Gellersen
EICS
2009
ACM
14 years 26 days ago
An infrastructure for experience centered agile prototyping of ambient intelligence
Ubiquitous computing poses new usability challenges that cut across design and development. We are particularly interested in "spaces" enhanced with sensors, public disp...
José Luís Silva, José Creissa...