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CHI
2004
ACM
14 years 8 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
PERCOM
2009
ACM
14 years 2 months ago
A Mobile Product Recommendation System Interacting with Tagged Products
— This paper presents a concept that enables consumers to access and share product recommendations using their mobile phone. Based on a review of current product recommendation m...
Felix von Reischach, Florian Michahelles, Dominiqu...
GIS
2005
ACM
14 years 8 months ago
Visualizing the results of interactive queries for geographic data on mobile devices
The capabilities of current mobile computing devices such as PDAs and mobile phones are making it possible to design and develop mobile GIS applications that provide users with ge...
Stefano Burigat, Luca Chittaro
JDIM
2010
157views more  JDIM 2010»
13 years 2 months ago
Case studies on context-aware mobile multimedia services
: This paper explores the design, implementation and evaluation of context-aware mobile multimedia services by presenting six case studies on different application domains. The cas...
Timo Ojala
MHCI
2009
Springer
14 years 2 months ago
Expectations for user experience in haptic communication with mobile devices
The haptic modality – the sense of touch – is utilized very limitedly in current human-computer interaction. Especially in mobile communication, the haptic modality could prov...
Jani Heikkinen, Thomas Olsson, Kaisa Vää...