Sciweavers

878 search results - page 125 / 176
» Mobile Interaction with the Real World
Sort
View
WSC
2008
13 years 11 months ago
Distributed multi-layered workload synthesis for testing stream processing systems
Testing and benchmarking of stream processing systems requires workload representative of real world scenarios with myriad of users, interacting through different applications ove...
Eric Bouillet, Parijat Dube, David George, Zhen Li...
ESANN
2003
13 years 10 months ago
Semi-automatic acquisition and labelling of image data using SOMs
Abstract. Application of neural networks for real world object recognition suffers from the need to acquire large quantities of labelled image data. We propose a solution that acq...
Gunther Heidemann, Axel Saalbach, Helge Ritter
CORR
2006
Springer
118views Education» more  CORR 2006»
13 years 8 months ago
Minimally Invasive Randomization for Collecting Unbiased Preferences from Clickthrough Logs
Clickthrough data is a particularly inexpensive and plentiful resource to obtain implicit relevance feedback for improving and personalizing search engines. However, it is well kn...
Filip Radlinski, Thorsten Joachims
CGA
1999
13 years 8 months ago
Dynamics Modeling and Culling
emsintovirtualenvironments,whileabstracting the modeling process as much as possible. To achieve efficiency,weconcentrateoncullingdynamicalsystems: if the system is not in view, we...
Stephen Chenney, Jeffrey Ichnowski, David A. Forsy...
ACMACE
2009
ACM
14 years 3 months ago
The impact of virtual teamwork on real-world collaboration
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Lin Qiu, Wendy Weini Tay, Junwei Wu