Sciweavers

878 search results - page 31 / 176
» Mobile Interaction with the Real World
Sort
View
HRI
2006
ACM
14 years 2 months ago
Effective team-driven multi-model motion tracking
Autonomous robots use sensors to perceive and track objects in the world. Tracking algorithms use object motion models to estimate the position of a moving object. Tracking effic...
Yang Gu, Manuela M. Veloso
FUNGAMES
2008
13 years 10 months ago
Pervasive Mobile Games - A New Mindset for Players and Developers
Pervasive games are an emerging new game genre, which includes context information as an integral part of the game. These games differ from traditional games in that they expand sp...
Hannu Korhonen, Hannamari Saarenpää, Jan...
VRCAI
2004
ACM
14 years 2 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
HUC
2003
Springer
14 years 2 months ago
Building World Models by Ray-Tracing within Ceiling-Mounted Positioning Systems
Context-aware computing in location-aware environments demands the combination of real world position with a computational world model to infer context. We present a novel approach...
Robert K. Harle, Andy Hopper
ICPR
2002
IEEE
14 years 1 months ago
Arbitrary Viewpoint Rendering from Multiple Omnidirectional Images for Interactive Walkthroughs
Fig.1 Arbitrary novel viewpoint and multiple positions of omnidirectional camera. Recently, the interactive walkthrough which enables us to look around a virtualized real world ha...
Kaname Tomite, Kazumasa Yamazawa, Naokazu Yokoya