The successful creation of telepresence and virtual environments requires a change in design paradigm. We must move away from attempts to recreate reality in its entirety toward t...
—In this paper the first haptic display capable of applying a true impulse to the operator is presented. The applied impulse results in an immediate change of the user’s momen...
This position paper outlines a current research project focusing on the challenges of interaction design for context-aware mobile computer systems. This challenge is approached fr...
The differences between Augmented Reality (AR) systems and computer display based systems create a need for a different approach to the design and development of AR systems. To un...
Social navigation is the alternative way of looking upon navigation in the virtual world: e g instead of navigating the web by maps and hierarchies and search engines, you would n...