In mobile and ambient environments, devices need to become autonomous, managing and resolving problems without interference from a user. The database of a (mobile) device can be s...
Maurice van Keulen, Ander de Keijzer, Wouter Alink
We describe a mobile robot system, designed to assist residents of an retirement facility. This system is being developed to respond to an aging population and a predicted shortage...
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
We present in this paper a set of design patterns we have mined in the area of Voice User Interfaces (VUI). In a previous paper [14], we introduced several patterns regarding fund...