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» Mobile Learning: A New Paradigm in Electronic Learning
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CHI
2004
ACM
14 years 9 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
ROBOCUP
2000
Springer
130views Robotics» more  ROBOCUP 2000»
14 years 6 days ago
Improvement Continuous Valued Q-learning and Its Application to Vision Guided Behavior Acquisition
Q-learning, a most widely used reinforcement learning method, normally needs well-defined quantized state and action spaces to converge. This makes it difficult to be applied to re...
Yasutake Takahashi, Masanori Takeda, Minoru Asada
UAI
2003
13 years 10 months ago
The Revisiting Problem in Mobile Robot Map Building: A Hierarchical Bayesian Approach
We present an application of hierarchical Bayesian estimation to robot map building. The revisiting problem occurs when a robot has to decide whether it is seeing a previously-bui...
Benjamin Stewart, Jonathan Ko, Dieter Fox, Kurt Ko...
ICDE
2007
IEEE
110views Database» more  ICDE 2007»
14 years 3 months ago
Embedding Emotional Context in Recommender Systems
Emotional context is becoming a promising paradigm to develop more intuitive and sensitive recommender systems. Ambient Recommender Systems, arise from the analysis of new trends ...
Gustavo González, Josep Lluís de la ...
MANSCI
2006
121views more  MANSCI 2006»
13 years 8 months ago
Methodologies and Algorithms for Group-Rankings Decision
The problem of group ranking, a.k.a. rank aggregation, has been studied in contexts varying from sports, to multi-criteria decision making, to machine learning, to ranking web pag...
Dorit S. Hochbaum, Asaf Levin