Emerging computational paradigms such as global and ubiquitous computing require some rethinking and innovative research ideas in many computer science areas. In this work, we aim...
It may be costly for mobile pervasive computing device users to download content from the Internet using their 3G connections if the 3G connection cost is a function of the amount...
Wearable computing systems can be broadly defined as mobile electronic devices that can be unobtrusively embedded in a user's outfit as part of the garment or an accessory. U...
Oliver Amft, Michael Lauffer, Stijn Ossevoort, Fab...
Design of protocols for mobile ad-hoc networks (MANETs) is generally tricky compared to wired networks, because on the one hand the increased communication constraints given by th...
—Current smartphones have a storage capacity of several gigabytes. More and more information is stored on mobile devices. To meet the challenge of information organization, we tu...