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» Mobile OGSI.NET: Grid Computing on Mobile Devices
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WCNC
2010
IEEE
15 years 1 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
PERCOM
2003
ACM
16 years 3 months ago
Location-Detection Strategies in Pervasive Computing Environments
Pervasive computing environments accommodate interconnected and communicating mobile devices. Mobility is a vital aspect of everyday life and technology must offer support for mov...
Sebastian Fischmeister, Guido Menkhaus, Alexander ...
144
Voted
CHI
2008
ACM
16 years 4 months ago
Dynamic knobs: shape change as a means of interaction on a mobile phone
In this paper, we introduce the change of a mobile phone's hardware shape as a means of tactile interaction. The alteration of shape is implemented in a hardware prototype us...
André Knörig, Fabian Hemmert, Gesche J...
141
Voted
CHI
2006
ACM
16 years 4 months ago
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype
Mobile interaction can potentially be enhanced with welldesigned haptic control and display. However, advances have been limited by a vicious cycle whereby inadequate haptic techn...
Jérôme Pasquero, Joseph Luk, Karon E....
127
Voted
MOBISYS
2007
ACM
16 years 3 months ago
MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones
This paper presents MyExperience, a system for capturing both objective and subjective in situ data on mobile computing activities. MyExperience combines the following two techniq...
Jon Froehlich, Mike Y. Chen, Sunny Consolvo, Bever...