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CHI
2010
ACM
14 years 2 months ago
Usable gestures for mobile interfaces: evaluating social acceptability
Gesture-based mobile interfaces require users to change the way they use technology in public settings. Since mobile phones are part of our public appearance, designers must integ...
Julie Rico, Stephen A. Brewster
EWSA
2004
Springer
14 years 1 months ago
An Architecture Description Language for Mobile Distributed Systems
Mobile software applications have to meet new requirements directly arising from mobility issues. To address these requirements at an early stage in development, an architecture d...
Volker Gruhn, Clemens Schäfer
ACMACE
2005
ACM
14 years 1 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
ASSETS
2006
ACM
13 years 11 months ago
Where's my stuff?: design and evaluation of a mobile system for locating lost items for the visually impaired
Finding lost items is a common problem for the visually impaired and is something that computing technology can help alleviate. In this paper, we present the design and evaluation...
Julie A. Kientz, Shwetak N. Patel, Arwa Z. Tyebkha...
CSCW
2011
ACM
13 years 2 months ago
CoupleVIBE: mobile implicit communication to improve awareness for (long-distance) couples
Long-distance couples face considerable communication challenges in their relationships. Unlike collocated couples, long-distance couples lack awareness cues associated with physi...
Elizabeth Bales, Kevin A. Li, William Griwsold