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CHI
2004
ACM
16 years 4 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
MOBISYS
2005
ACM
16 years 4 months ago
Turducken: hierarchical power management for mobile devices
Abstract-Maintaining optimal consistency in a distributed system requires that nodes be always-on to synchronize information. Unfortunately, mobile devices such as laptops do not h...
Jacob Sorber, Nilanjan Banerjee, Mark D. Corner, S...
EUROSYS
2006
ACM
16 years 1 months ago
URICA: Usage-awaRe Interactive Content Adaptation for mobile devices
Usage-awaRe Interactive Content Adaptation (URICA) is an automatic technique that adapts content for display on mobile devices based on usage semantics. URICA allows users who are...
Iqbal Mohomed, Jim Chengming Cai, Eyal de Lara
ICN
2007
Springer
15 years 10 months ago
Energy Efficiency in the Mobile Ad Hoc Networking Approach to Monitoring Farm Animals
—Using Mobile Ad Hoc Networks (MANETs) for monitoring bovine animals potentially offers high increase in the profitability of cattle production. In this paper we propose a formal...
Bartosz Wietrzyk, Milena Radenkovic
ACSC
2006
IEEE
15 years 10 months ago
Interaction design for a mobile context-aware system using discrete event modelling
This paper describes our experience when applying formal methods in the design of the tourist information system TIP, which presents context-sensitive information to mobile users ...
Annika Hinze, Petra Malik, Robi Malik