The paper presents a first prototype of a handheld museum guide delivering contextualized information based on the recognition of drawing details selected by the user through the ...
This paper discusses the problem of content adaptation for mobile devices. The adaptation considers the context of the client and also the environment where the client request is ...
The portability of new miniaturized devices, together with their ability to connect conveniently to networks in different places, makes mobile computing possible. Recent advances ...
Users of multimedia applications today are equipped with a variety of different (mobile) devices that each come with different operating systems, memory and CPU capabilities, netw...
In mobile computing environments, handheld devices with low functionality restrict the services provided for mobile users. We propose a new concept of collaborative browsing, wher...