We report on our development of a real-time system to deliver sports video highlights of a live game to mobile videophones over existing GPRS networks. To facilitate real-time ana...
The recent explosion in shared media content and sensed data produced by mobile end-users is challenging well-established principles and assumptions in data trust models. A fundam...
Vincent Lenders, Emmanouil Koukoumidis, Pei Zhang,...
With the tremendous growth of World Wide Web (WWW), the door has been opened to a multitude of services and information for even the most casual of users. Today, many wireless and ...
Abstract. Web 2.0, also known as the Social Web, marks a new philosophy where users are both the main actors and the content producers: users write blogs and comments, they tag, li...
Paolo Coppola, Raffaella Lomuscio, Stefano Mizzaro...
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...