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» Mobile Push: Delivering Content to Mobile Users
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CHI
2003
ACM
14 years 8 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
RIA
2008
104views more  RIA 2008»
13 years 7 months ago
Scatterbox: Context-Aware Message Management
Applications that rely on mobile devices for user interaction must be mindful of the user's limited attention, which will typically be split between several competing tasks. C...
Stephen Knox, Ross Shannon, Lorcan Coyle, Adrian K...
ICMI
2005
Springer
170views Biometrics» more  ICMI 2005»
14 years 1 months ago
The connector: facilitating context-aware communication
We present the Connector, a context-aware service that intelligently connects people. It maintains an awareness of its users' activities, preoccupations and social relationsh...
Maria Danninger, G. Flaherty, Keni Bernardin, Hazi...
DEXAW
2005
IEEE
117views Database» more  DEXAW 2005»
14 years 1 months ago
DMW - A Middleware for Digital Rights Management in Peer-to-Peer Networks
Enforcing DRM in collaborative, Peer-to-Peer (P2P) networks comprising different types of user devices is a challenging task as it is difficult to monitor the network operations i...
Praveen Kumar, G. Sridhar, V. Sridhar, R. Gadh
CONEXT
2007
ACM
13 years 12 months ago
A gateway for wireless broadcasting
Ad-hoc wireless peer-to-peer methods are an important and viable alternative to the more traditional infrastructure based ones for distributing contents among a population of user...
Kristján Valur Jónsson, Ólafu...