We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
Applications that rely on mobile devices for user interaction must be mindful of the user's limited attention, which will typically be split between several competing tasks. C...
Stephen Knox, Ross Shannon, Lorcan Coyle, Adrian K...
We present the Connector, a context-aware service that intelligently connects people. It maintains an awareness of its users' activities, preoccupations and social relationsh...
Maria Danninger, G. Flaherty, Keni Bernardin, Hazi...
Enforcing DRM in collaborative, Peer-to-Peer (P2P) networks comprising different types of user devices is a challenging task as it is difficult to monitor the network operations i...
Ad-hoc wireless peer-to-peer methods are an important and viable alternative to the more traditional infrastructure based ones for distributing contents among a population of user...