In this paper, we describe a cumulative context computer game, where accumulated contextual information of the players activity levels, obtained through mobile sensors, is used to...
Kevin G. Stanley, David Pinelle, Alan Bandurka, Da...
Abstract. We present the AudioIndex prototype, a light-weight mobile RFIDbased point-and-listen interface that allows visually impaired to browse and search for audio books within ...
Daniel Fallman, Kent Lindbergh, Oskar Fjellstrom, ...
This paper describes a design and implementation of a new handheld user interface framework called HIVE. HIVE provides the familiar 2D user interface on a mobile handheld computer ...
Seokhwan Kim, Yongjoo Cho, Kyoung Shin Park, Joa S...
—Recently, many researchers have studied on animated pedagogical agents to improve students’ learning experience in educational systems. In this paper, we describe how personal...
We present a novel in-car entertainment application that is inspired by listening to music and the social interaction of manoeuvring in traffic. The Sound Pryer is a peer-to-peer a...