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FPLAY
2008
13 years 11 months ago
Integrating cumulative context into computer games
In this paper, we describe a cumulative context computer game, where accumulated contextual information of the players activity levels, obtained through mobile sensors, is used to...
Kevin G. Stanley, David Pinelle, Alan Bandurka, Da...
HCI
2007
13 years 11 months ago
An RFID-Based Point-and-Listen Interface Providing Library Access for the Visually Impaired
Abstract. We present the AudioIndex prototype, a light-weight mobile RFIDbased point-and-listen interface that allows visually impaired to browse and search for audio books within ...
Daniel Fallman, Kent Lindbergh, Oskar Fjellstrom, ...
HCI
2007
13 years 11 months ago
Development of a Handheld User Interface Framework for Virtual Environments
This paper describes a design and implementation of a new handheld user interface framework called HIVE. HIVE provides the familiar 2D user interface on a mobile handheld computer ...
Seokhwan Kim, Yongjoo Cho, Kyoung Shin Park, Joa S...
ISUVR
2007
13 years 11 months ago
Augmented Gardening System with Personalized Pedagogical Agents
—Recently, many researchers have studied on animated pedagogical agents to improve students’ learning experience in educational systems. In this paper, we describe how personal...
Sejin Oh, Woontack Woo
IWEC
2004
13 years 11 months ago
Sound Pryer: Adding Value to Traffic Encounters with Streaming Audio
We present a novel in-car entertainment application that is inspired by listening to music and the social interaction of manoeuvring in traffic. The Sound Pryer is a peer-to-peer a...
Mattias Östergren
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