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» Mobile learning: A framework and evaluation
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HT
2009
ACM
13 years 6 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
ECCV
2010
Springer
13 years 11 months ago
Improving the Fisher Kernel for Large-Scale Image Classification
Abstract. The Fisher kernel (FK) is a generic framework which combines the benefits of generative and discriminative approaches. In the context of image classification the FK was s...
CVPR
2008
IEEE
14 years 11 months ago
Pan, zoom, scan - Time-coherent, trained automatic video cropping
We present a method to fully automatically fit videos in 16:9 format on 4:3 screens and vice versa. It can be applied to arbitrary aspect ratios and can be used to make videos sui...
Thomas Deselaers, Philippe Dreuw, Hermann Ney
ICC
2009
IEEE
107views Communications» more  ICC 2009»
14 years 3 months ago
Dynamic Resource Modeling for Heterogeneous Wireless Networks
— High variability of access resources in heterogenous wireless networks and limited computing power and battery life of mobile computing devices such as smartphones call for nov...
Dimitrios Tsamis, Tansu Alpcan, Jatinder Pal Singh...
UM
2009
Springer
14 years 3 months ago
Non-intrusive Personalisation of the Museum Experience
Abstract. The vast amount of information presented in museums is often overwhelming to a visitor, making it difficult to select personally interesting exhibits. Advances in mobile...
Fabian Bohnert, Ingrid Zukerman