We describe our experiences building spoken language interfaces to four demonstration applications all involving 2- or 3-D spatial displays or gestural interactions: an air combat...
Kenneth Wauchope, Stephanie Everett, Dennis Perzan...
We describe a statistical signature of chunks and an algorithm for finding chunks. While there is no formal definition of chunks, they may be reliably identified as configurat...
— In cooperative navigation, teams of mobile robots obtain range and/or angle measurements to each other and dead-reckoning information to help each other navigate more accuratel...
Alexander Bahr, Matthew R. Walter, John J. Leonard
We investigate if the gaze (point of regard) can control a remote vehicle driving on a racing track. Five different input devices (on-screen buttons, mousepointing low-cost webcam...
Martin Tall, Alexandre Alapetite, Javier San Agust...
— In this paper a novel implementation of the saliency map model on a multi-GPU platform using CUDA technology is presented. The saliency map model is a wellknown computational m...