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ACMACE
2004
ACM
14 years 3 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
ACMACE
2007
ACM
14 years 2 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
ECOI
2011
240views ECommerce» more  ECOI 2011»
13 years 4 months ago
HerbariaViz: A web-based client-server interface for mapping and exploring flora observation data
The potential for physical flora collections to support scientific research is being enhanced by rapid development of digital databases that represent characteristics of the physic...
Tom Auer, Alan M. MacEachren, Craig McCabe, Scott ...
CHI
2007
ACM
14 years 10 months ago
Shift: a technique for operating pen-based interfaces using touch
Retrieving the stylus of a pen-based device takes time and requires a second hand. Especially for short intermittent interactions many users therefore choose to use their bare fin...
Daniel Vogel, Patrick Baudisch
CHI
2004
ACM
14 years 10 months ago
Ambient agoras: InfoRiver, SIAM, Hello.Wall
This demonstration reports results from the EU-funded project Ambient Agoras, investigating future applications of ubiquitous and ambient computing in workspaces. Instead of prese...
Thorsten Prante, Richard Stenzel, Carsten Röc...