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» Modal Logics for Timed Control
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SI3D
2003
ACM
14 years 2 months ago
Pattern based procedural textures
Numerous real-time applications such computer games or flight simulators require non-repetitive high-resolution texturing on large landscapes. We propose an algorithm which proce...
Sylvain Lefebvre, Fabrice Neyret
JANCL
2002
121views more  JANCL 2002»
13 years 8 months ago
Approximate coherence-based reasoning
ABSTRACT. It has long been recognized that the concept of inconsistency is a central part of commonsense reasoning. In this issue, a number of authors have explored the idea of rea...
Frédéric Koriche
ICTAC
2004
Springer
14 years 2 months ago
A Calculus for Shapes in Time and Space
We present a spatial and temporal logic based on Duration Calculus for the specification and verification of mobile real-time systems. We demonstrate the use of the formalism and...
Andreas Schäfer
ASYNC
2002
IEEE
112views Hardware» more  ASYNC 2002»
14 years 2 months ago
A Negative-Overhead, Self-Timed Pipeline
This paper presents a novel variation of wave pipelining that we call “surfing.” In previous wave pipelined designs, timing uncertainty grows monotonically as events propagat...
Mark R. Greenstreet, Brian D. Winters
KI
1998
Springer
14 years 1 months ago
GOLEX - Bridging the Gap between Logic (GOLOG) and a Real Robot
The control of mobile robots acting autonomously in the real world is one of the long-term goals of the field of artificial intelligence. So far the field lacks methods bridging th...
Dirk Hähnel, Wolfram Burgard, Gerhard Lakemey...