In this paper, we propose an embedding method to seek an optimal low-dimensional manifold describing the intrinsical pose variations and to provide an identity-independent head pos...
We present a method to simultaneously estimate 3d body pose and action categories from monocular video sequences. Our approach learns a lowdimensional embedding of the pose manifol...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the...
Omar Ait-Aider, Nicolas Andreff, Jean-Marc Lavest,...
In this article we discuss the 2D-3D pose estimation problem of deformable 3D free-form contours. In our scenario we observe objects of any 3D shape in an image of a calibrated cam...
In this work, we use points, lines, and the linear extremal contours of cylinders to estimate the position and orientation of the camera in the world coordinate system. Other line...