The distribution of the apparent 3D shape of human faces across the view-sphere is complex, owing to factors such as variations in identity, facial expression, minor occlusions an...
Subordinate-level categorization typically rests on establishing salient distinctions between part-level characteristics of objects, in contrast to basic-level categorization, whe...
Ryan Farrell, Om Oza, Ning Zhang, Vlad I. Morariu,...
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
Abstract The problem of estimating and predicting position and orientation (pose) of a camera is approached by fusing measurements from inertial sensors (accelerometers and rate gy...
Much of the research on video-based human motion capture assumes the body shape is known a priori and is represented coarsely (e.g. using cylinders or superquadrics to model limbs...
Alexandru O. Balan, Leonid Sigal, Michael J. Black...