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15 years 8 months ago
VXL - The Vision-something-Libraries
VXL is a collection of C++ libraries designed for computer vision research and implementation. VXL is written in ANSI/ISO C++ and is designed to be portable over many platforms. Th...
CHI
2006
ACM
14 years 9 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
IJRR
2010
202views more  IJRR 2010»
13 years 4 months ago
Real-time Quadrifocal Visual Odometry
Abstract-This paper describes a new image-based approach to tracking the 6 degrees of freedom trajectory of a stereo camera pair. The proposed technique estimates the pose and subs...
Andrew I. Comport, Ezio Malis, Patrick Rives
IJCV
2008
106views more  IJCV 2008»
13 years 9 months ago
A Model-Selection Framework for Multibody Structure-and-Motion of Image Sequences
Given an image sequence of a scene consisting of multiple rigidly moving objects, multi-body structure-and-motion (MSaM) is the task to segment the image feature tracks into the d...
Konrad Schindler, David Suter, Hanzi Wang
ICVGIP
2008
13 years 10 months ago
Visibility Cuts: A System for Rendering Dynamic Virtual Environments
In recent years, the subject of occlusion culling of large 3D environments has received substantial contribution. However the major amount of research into the area has focussed o...
Soumyajit Deb, Ankit Gupta