We propose to incorporate a priori geometric constraints in a 3?D stereo reconstruction scheme to cope with the many cases where image information alone is not sufficient to accur...
Though implicit representations of surfaces have often been used for various computer graphics tasks like modeling and morphing of objects, it has rarely been used for registratio...
Dynamic modeling of facial appearances and sight directions are demanded for HCI and multimedia applications. Traditional approaches for face tracking and eye tracking from 2D vid...
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...