We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...
Virtual agents, to be expressive, not only need algorithms for displaying the subtleties of human behaviour, but also require environments and tools so that people can author them....
The adoption of a logical model for temporal, data-intensive Web sites is proposed together with a methodology for the development. The model allows the definition of page-schemes...
The architectural level plays a major role in the engineering of computer based systems. Having proper means for representing the architecture of a system is a crucial element of ...
MoLIC, a modeling language for designing interaction as a metaphor of conversation, was proposed to allow designers to build a blueprint of all interaction that may take place whe...