Negotiation is a fundamental mechanism in distributed multi-agent systems. Since negotiation is a time-spending process, in many scenarios agents have to take into account the pas...
This paper proposes a way to realize the idea of calm computing by adding a dynamic task model into the pervasive computing environment. This task model contains information about...
d Abstractions for Contract Validation Guido de Caso, Víctor Braberman, Diego Garbervetsky and Sebastián Uchitel —Pre/post condition-based specifications are common-place in a...
The high competition among network providers places a demand for new ways to design network services with near zero development time, low cost, and high degrees of customization an...
In this contribution we introduce the Multiocular Contracting Curve Density algorithm (MOCCD), a novel method for fitting a 3D parametric curve. The MOCCD is integrated into a tr...