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» Model Reuse through Hardware Design Patterns
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IEE
2002
113views more  IEE 2002»
13 years 7 months ago
Framework based on design patterns for providing persistence in object-oriented programming languages
Abstract. This paper describes an approach to providing object persistence in object-oriented programming languages without modifying the run-time system or the language itself. By...
Jörg Kienzle, Alexander B. Romanovsky
SELMAS
2005
Springer
14 years 26 days ago
A Product-Line Approach to Promote Asset Reuse in Multi-agent Systems
Software reuse technologies have been a driving force in significantly reducing both the time and cost of software specification, development, maintenance and evolution. However, t...
Josh Dehlinger, Robyn R. Lutz
ECBS
2006
IEEE
115views Hardware» more  ECBS 2006»
14 years 1 months ago
Supporting Design Patterns with Annotations
Design patterns are an established means for building evolvable and maintainable object-oriented software. However, using them requires the developer’s extensive experience. A w...
Klaus Meffert
SEMWEB
2010
Springer
13 years 5 months ago
How to Reuse a Faceted Classification and Put It on the Semantic Web
There are ontology domain concepts that can be represented according to multiple alternative classification criteria. Current ontology modeling guidelines do not explicitly conside...
Bene Rodriguez-Castro, Hugh Glaser, Leslie Carr
ECBS
2006
IEEE
119views Hardware» more  ECBS 2006»
14 years 1 months ago
A Model Transformation Approach for Design Pattern Evolutions
The evolution of a design pattern typically involves the addition or removal of a group of modeling elements, such as classes, attributes, operations, and relationships. However, ...
Jing Dong, Sheng Yang, Kang Zhang