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» Model Reuse through Hardware Design Patterns
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EGH
2004
Springer
13 years 11 months ago
Understanding the efficiency of GPU algorithms for matrix-matrix multiplication
Utilizing graphics hardware for general purpose numerical computations has become a topic of considerable interest. The implementation of streaming algorithms, typified by highly ...
Kayvon Fatahalian, Jeremy Sugerman, Pat Hanrahan
IUI
2004
ACM
14 years 25 days ago
Handling device diversity through multi-level stylesheets
With the advent of in-home networking and ubiquitous computing, it becomes apparent that we have an increasing need for automatic adaptation of user interfaces to different device...
Walter Dees
AAAI
2000
13 years 8 months ago
Adaptive User Interfaces through Dynamic Design Automation
The inherent difficulty in supporting human usability in large control systems--such as building environmental and security systems--derives from the large diversity of components...
Robin R. Penner, Erik S. Steinmetz, Christopher L....
ENTCS
2010
113views more  ENTCS 2010»
13 years 7 months ago
Geometry of Synthesis II: From Games to Delay-Insensitive Circuits
This paper extends previous work on the compilation of higher-order imperative languages into digital circuits [4]. We introduce concurrency, an essential feature in the context o...
Dan R. Ghica, Alex Smith
TSE
2008
101views more  TSE 2008»
13 years 7 months ago
DeMIMA: A Multilayered Approach for Design Pattern Identification
Design patterns are important in object-oriented programming because they offer design motifs, elegant solutions to recurrent design problems, which improve the quality of software...
Yann-Gaël Guéhéneuc, Giuliano A...