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VRST
1998
ACM
14 years 7 days ago
A constraint-based approach to rigid body dynamics for virtual reality applications
The GALILEO-system is a developmental state-of-the-art rigid body simulation tool with a strong bias to the simulation of unilateral contacts for virtual reality applications. On ...
Jörg Sauer, Elmar Schömer
AAMAS
2010
Springer
13 years 8 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
JCSS
2007
63views more  JCSS 2007»
13 years 8 months ago
Holistic analysis of asynchronous real-time transactions with earliest deadline scheduling
In distributed real-time systems, an application is often modeled as a set of real-time transactions, where each transaction is a chain of precedence-constrained tasks. Each task ...
Rodolfo Pellizzoni, Giuseppe Lipari
PR
2000
158views more  PR 2000»
13 years 7 months ago
Applying deformable templates for cell image segmentation
This paper presents an automatic method, based on the deformable template approach, for cell image segmentation under severe noise conditions. We de"ne a new methodology, div...
Antonio Garrido Carrillo, Nicolas Pérez de ...
SYNTHESE
2010
89views more  SYNTHESE 2010»
13 years 6 months ago
Proclus on the order of philosophy of nature
In this paper I show that Proclus is an adherent of the Classical Model of Science as set out elsewhere in this issue (de Jong and Betti 2008), and that he adjusts certain conditio...
Marije Martijn