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ICTAI
2008
IEEE
15 years 11 months ago
A Model for Multiple Outcomes Games
We introduce and study qualitative multiple outcomes games. These games are noncooperative games with qualitative utilities (i.e., values over an ordinal scale), strictly qualitat...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...
AAAI
2000
15 years 5 months ago
Applying Learnable Evolution Model to Heat Exchanger Design
A new approach to evolutionary computation, called Learnable Evolution Model (LEM), has been applied to the problem of optimizing tube structures of heat exchangers. In contrast t...
Kenneth A. Kaufman, Ryszard S. Michalski
IAT
2007
IEEE
15 years 10 months ago
A Distributed Algorithm for Finding Nucleolus-Stable Payoff Divisions
The agents in multiagent systems can coordinate their actions and handle tasks jointly by forming coalitions. One of the important steps in this process is the fair division of pa...
Hrishikesh J. Goradia, José M. Vidal
WOA
2010
15 years 2 months ago
Programming Wireless Body Sensor Network Applications through Agents
Wireless Sensor Networks (WSNs) are currently emerging as one of the most disruptive technologies enabling and supporting next generation ubiquitous and pervasive computing scenari...
Giancarlo Fortino, Stefano Galzarano
GECCO
2005
Springer
135views Optimization» more  GECCO 2005»
15 years 10 months ago
The impact of cellular representation on finite state agents for prisoner's dilemma
The iterated prisoner’s dilemma is a widely used computational model of cooperation and conflict. Many studies report emergent cooperation in populations of agents trained to p...
Daniel A. Ashlock, Eun-Youn Kim