The novelty of the approach presented in this paper is the unique object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods...
— Depth information indicates the distance of an object in the three dimensional (3D) scene from the camera view-point, typically represented by eight bits. Since the depth map i...
In the H.264/AVC coding standard, motion estimation (ME) is allowed to use multiple reference frames to make full use of reducing temporal redundancy in a video sequence. Although...
In this paper, we present an object-based coding scheme using three-dimensional shape-adaptive discrete wavelet transforms (SA-DWT). Rather than straightforward extension of 2D SA...
Abstract. In video coding standards, such as MPEG-4 and H.263, one important question is how to determine motion vectors for motion compensation in the INTER mode. Usually the sum ...