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CVPR
2004
IEEE
14 years 9 months ago
Space-Time Isosurface Evolution for Temporally Coherent 3D Reconstruction
We model the dynamic geometry of a time-varying scene as a 3D isosurface in space-time. The intersection of the isosurface with planes of constant time yields the geometry at a si...
Bastian Goldlücke, Marcus A. Magnor
ICIP
2006
IEEE
14 years 9 months ago
Prioritized Sequential 3D Reconstruction in Video Sequences with Multiple Motions
In this study, an algorithm is proposed to solve the multi-frame structure from motion (MFSfM) problem for monocular video sequences in dynamic scenes. The algorithm uses the epip...
Evren Imre, Sebastian Knorr, A. Aydin Alatan, Thom...
WSCG
2003
200views more  WSCG 2003»
13 years 9 months ago
Skewed Mirror Symmetry in the 3D Reconstruction of Polyhedral Models
We aim to reconstruct three-dimensional polyhedra from axonometric line drawings. Existence of mirror symmetry in polyhedra can assist the reconstruction process. We present a new...
Ana Piquer Vicent, Pedro C. Calleja, Ralph R. Mart...
CVPR
2010
IEEE
13 years 10 months ago
Learning 3D Shape from a Single Facial Image via Non-linear Manifold Embedding and Alignment
The 3D reconstruction of a face from a single frontal image is an ill-posed problem. This is further accentuated when the face image is captured under different poses and/or compl...
Xianwang Wang, Ruigang Yang
ICIP
2006
IEEE
14 years 9 months ago
An Approach to Distributed Video Coding Using 3D Face Models
Distributed Source Coding (DSC), formulated thirty years ago, is lately witnessing a great research effort. This effort is encouraged by emerging new applications that could great...
Xavier Artigas, Luis Torres