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EGH
2003
Springer
14 years 21 days ago
Mesh mutation in programmable graphics hardware
We show how a future graphics processor unit (GPU), enhanced with random read and write to video memory, can represent, refine and adjust complex meshes arising in modeling, simu...
Le-Jeng Shiue, Vineet Goel, Jörg Peters
ECCV
2010
Springer
13 years 6 months ago
Sequential Non-Rigid Structure-from-Motion with the 3D-Implicit Low-Rank Shape Model
So far the Non-Rigid Structure-from-Motion problem has been tackled using a batch approach. All the frames are processed at once after the video acquisition takes place. In this pa...
Marco Paladini, Adrien Bartoli, Lourdes de Agapito
FGR
2000
IEEE
167views Biometrics» more  FGR 2000»
13 years 11 months ago
Comparison of Confidence Measures for Face Recognition
This paper compares different confidence measures for the results of statistical face recognition systems. The main applications of a confidence measure are rejection of unknown p...
Stefan Eickeler, Mirco Jabs, Gerhard Rigoll
ICIAP
2005
ACM
14 years 7 months ago
Scatter Search Particle Filter for 2D Real-Time Hands and Face Tracking
This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...
Antonio S. Montemayor, Juan José Pantrigo, ...
ICANN
2003
Springer
14 years 20 days ago
Meta-learning for Fast Incremental Learning
Model based learning systems usually face to a problem of forgetting as a result of the incremental learning of new instances. Normally, the systems have to re-learn past instances...
Takayuki Oohira, Koichiro Yamauchi, Takashi Omori