— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
Dense 3D reconstruction of extremely fast moving objects could contribute to various applications such as body structure analysis and accident avoidance and so on. The actual case...
This paper proposes a technique for estimating piecewise planar models of objects from their images and geometric constraints. First, assuming a bounded noise in the localization ...
We present a model-based approach to detecting and describing compositions of buildings with complex rooftops. Previous approaches have dealt with either simpler models or models ...