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ICML
2003
IEEE
14 years 1 months ago
The Significance of Temporal-Difference Learning in Self-Play Training TD-Rummy versus EVO-rummy
Reinforcement learning has been used for training game playing agents. The value function for a complex game must be approximated with a continuous function because the number of ...
Clifford Kotnik, Jugal K. Kalita
IROS
2008
IEEE
125views Robotics» more  IROS 2008»
14 years 3 months ago
Dynamic correlation matrix based multi-Q learning for a multi-robot system
—Multi-robot reinforcement learning is a very challenging area due to several issues, such as large state spaces, difficulty in reward assignment, nondeterministic action selecti...
Hongliang Guo, Yan Meng
FLAIRS
2009
13 years 6 months ago
Beating the Defense: Using Plan Recognition to Inform Learning Agents
In this paper, we investigate the hypothesis that plan recognition can significantly improve the performance of a casebased reinforcement learner in an adversarial action selectio...
Matthew Molineaux, David W. Aha, Gita Sukthankar
IROS
2008
IEEE
144views Robotics» more  IROS 2008»
14 years 3 months ago
Learning nonparametric policies by imitation
— A long cherished goal in artificial intelligence has been the ability to endow a robot with the capacity to learn and generalize skills from watching a human teacher. Such an ...
David B. Grimes, Rajesh P. N. Rao
IWCLS
2007
Springer
14 years 2 months ago
On Lookahead and Latent Learning in Simple LCS
Learning Classifier Systems use evolutionary algorithms to facilitate rule- discovery, where rule fitness is traditionally payoff based and assigned under a sharing scheme. Most c...
Larry Bull