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ICML
2003
IEEE
15 years 11 months ago
The Significance of Temporal-Difference Learning in Self-Play Training TD-Rummy versus EVO-rummy
Reinforcement learning has been used for training game playing agents. The value function for a complex game must be approximated with a continuous function because the number of ...
Clifford Kotnik, Jugal K. Kalita
IROS
2008
IEEE
125views Robotics» more  IROS 2008»
16 years 17 hour ago
Dynamic correlation matrix based multi-Q learning for a multi-robot system
—Multi-robot reinforcement learning is a very challenging area due to several issues, such as large state spaces, difficulty in reward assignment, nondeterministic action selecti...
Hongliang Guo, Yan Meng
FLAIRS
2009
15 years 3 months ago
Beating the Defense: Using Plan Recognition to Inform Learning Agents
In this paper, we investigate the hypothesis that plan recognition can significantly improve the performance of a casebased reinforcement learner in an adversarial action selectio...
Matthew Molineaux, David W. Aha, Gita Sukthankar
IROS
2008
IEEE
144views Robotics» more  IROS 2008»
16 years 17 hour ago
Learning nonparametric policies by imitation
— A long cherished goal in artificial intelligence has been the ability to endow a robot with the capacity to learn and generalize skills from watching a human teacher. Such an ...
David B. Grimes, Rajesh P. N. Rao
IWCLS
2007
Springer
15 years 11 months ago
On Lookahead and Latent Learning in Simple LCS
Learning Classifier Systems use evolutionary algorithms to facilitate rule- discovery, where rule fitness is traditionally payoff based and assigned under a sharing scheme. Most c...
Larry Bull