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IROS
2007
IEEE
162views Robotics» more  IROS 2007»
14 years 4 months ago
Online object search with a humanoid robot
— This paper presents an object active visual search behavior in a 3D environment performed by a HRP-2 humanoid robot. The search is formalized as an optimization problem in whic...
François Saïdi, Olivier Stasse, Kazuhi...
MMM
2007
Springer
181views Multimedia» more  MMM 2007»
14 years 4 months ago
Hardware Accelerated Skin Deformation for Animated Crowds
Real time rendering of animated crowds has many practical multimedia applications. The Graphics Processor Unit (GPU) is being increasingly employed to accelerate associated renderi...
Golam Ashraf, Junyu Zhou
RTCSA
2007
IEEE
14 years 4 months ago
Fast Schedulability Analysis Using Commodity Graphics Hardware
In this paper we explore the possibility of using commodity graphics processing units (GPUs) to speedup standard schedulability analysis algorithms. Our long-term goal is to explo...
Jimin Feng, Samarjit Chakraborty, Bertil Schmidt, ...
VTC
2007
IEEE
102views Communications» more  VTC 2007»
14 years 4 months ago
An Efficient HCF Scheduling Mechanism in Mixed Traffic Scenarios
In this paper an efficient scheduling mechanism for wireless local area networks (WLAN) is proposed. This innovative scheme, named hybrid HCCA-EDCA centralised scheme (HHECS), is b...
David Gozalvez, Jose F. Monserrat, Javier Goz&aacu...
ATAL
2007
Springer
14 years 4 months ago
Multiagent based construction for human-like architecture
Collaborative construction is a main application in the field of autonomous systems. An interesting subject in the area is the construction of realistic human-like architecture. ...
Yifeng Zeng, Dennis Plougman Buus, Jorge Cordero H...