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AGS
2009
Springer
14 years 2 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
CSCW
2012
ACM
12 years 3 months ago
DiscoTech: a plug-in toolkit to improve handling of disconnection and reconnection in real-time groupware
Disconnection and reconnection are common problems for users of synchronous groupware, but these problems are not easy for developers to handle because of the wide range of scenar...
Banani Roy, T. C. Nicholas Graham, Carl Gutwin
JSW
2008
196views more  JSW 2008»
13 years 7 months ago
Providing Data Items with Time Constraints in Multi-Channel Broadcasting Environments
In a mobile computing system, users carrying portable devices can access database services from any location without requiring a fixed position in the networking environment. Some ...
Ding-Jung Chiang, Hwei-Jen Lin, Timothy K. Shih
ICMI
2007
Springer
138views Biometrics» more  ICMI 2007»
14 years 1 months ago
Speech-filtered bubble ray: improving target acquisition on display walls
The rapid development of large interactive wall displays has been accompanied by research on methods that allow people to interact with the display at a distance. The basic method...
Edward Tse, Mark S. Hancock, Saul Greenberg
WWW
2007
ACM
14 years 8 months ago
Is high-quality vod feasible using P2P swarming?
Peer-to-peer technologies are increasingly becoming the medium of choice for delivering media content, both professional and homegrown, to large user populations. Indeed, current ...
Siddhartha Annapureddy, Saikat Guha, Christos Gkan...