The popularity of mobile and multimedia applications made real-time support a mandatory feature for embedded operating systems. However, the current situation is that the overall p...
Jinkyu Jeong, Euiseong Seo, Dongsung Kim, Jinsoo K...
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
CSP is a fundamental concept for developing software for distributed real-time systems. The CSP paradigm constitutes a natural addition to Object Orientation and offers higherorde...
Gerald H. Hilderink, Andry W. P. Bakkers, Jan F. B...
Traditionally, tracking systems require dedicated hardware to handle the computational demands and input/output rates imposed by real-time video sources. An alternative presented i...
Bharadwaj Pudipeddi, A. Lynn Abbott, Peter M. Atha...