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JMLR
2010
99views more  JMLR 2010»
13 years 5 months ago
An Efficient Explanation of Individual Classifications using Game Theory
We present a general method for explaining individual predictions of classification models. The method is based on fundamental concepts from coalitional game theory and prediction...
Erik Strumbelj, Igor Kononenko
ICPR
2002
IEEE
14 years 11 months ago
Narrative Structure Analysis with Education and Training Videos for E-Learning
This paper deals with the problem of structuralizing education and training videos for high-level semantics extraction and nonlinear media presentation in e-learning applications....
Quoc Dinh Phung, Chitra Dorai, Svetha Venkatesh
NIPS
2003
13 years 11 months ago
Bias-Corrected Bootstrap and Model Uncertainty
The bootstrap has become a popular method for exploring model (structure) uncertainty. Our experiments with artificial and realworld data demonstrate that the graphs learned from...
Harald Steck, Tommi Jaakkola
ATAL
2010
Springer
13 years 11 months ago
Capturing and generating social behavior with the restaurant game
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
Jeff Orkin, Deb K. Roy
COGSCI
2004
97views more  COGSCI 2004»
13 years 10 months ago
A rhythm recognition computer program to advocate interactivist perception
This paper advocates the main ideas of the interactive model of representation of Mark Bickhard and the assimilation/accommodation framework of Jean Piaget, through a rhythm recog...
Jean-Christophe Buisson