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IAAI
2001
15 years 6 months ago
Interchanging Agents and Humans in Military Simulation
The innovative reapplication of a multi-agent system for human-in-the-loop (HIL) simulation was a consequence of appropriate agent oriented design. The use of intelligent agents f...
Clinton Heinze, Simon Goss, Torgny Josefsson, Kerr...
WINET
2010
130views more  WINET 2010»
15 years 3 months ago
Performance analysis of the cumulative ARQ in IEEE 802.16 networks
In this paper, we study the performance of the cumulative Automatic Repeat reQuest (ARQ) in IEEE 802.16 networks. An analytical model is developed to investigate some important per...
Fen Hou, James She, Pin-Han Ho, Xuemin (Sherman) S...
ISMB
1998
15 years 6 months ago
BioSim: A New Qualitative Simulation Environment for Molecular Biology
Traditionally, biochemical systems are modelled usingkinetics anddifferential equationsin a quantitative simulator. However,for manybiological processes detailed quantitative info...
Karsten R. Heidtke, Steffen Schulze-Kremer
WSC
1997
15 years 6 months ago
Minimum Cost Adaptive Synchronization: Experiments with the ParaSol System
We present a novel adaptive synchronization algorithm, called the minimum average cost (MAC) algorithm, in the context of the ParaSol parallel simulation system. ParaSol is a mult...
Edward Mascarenhas, Felipe Knop, Vernon Rego
WACV
2007
IEEE
15 years 11 months ago
Motion Estimation Using a General Purpose Neural Network Simulator for Visual Attention
Motion detection and estimation is a first step in the much larger framework of attending to visual motion based on Selective Tuning Model of Visual Attention [1]. In order to be ...
Florentin Dorian Vintila, John K. Tsotsos