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» Modeling Agents with a Theory of Mind
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TCIAIG
2010
13 years 2 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
ENTCS
2006
181views more  ENTCS 2006»
13 years 7 months ago
Conditional Doxastic Models: A Qualitative Approach to Dynamic Belief Revision
In this paper, we present a semantical approach to multi-agent belief revision and belief update. For this, we introduce relational structures called conditional doxastic models (...
Alexandru Baltag, Sonja Smets
AAAI
1994
13 years 9 months ago
Learning to Reason
We introduce a new framework for the study of reasoning. The Learning (in order) to Reason approach developed here views learning as an integral part of the inference process, and ...
Roni Khardon, Dan Roth
ATAL
2007
Springer
14 years 1 months ago
Normative system games
We develop a model of normative systems in which agents are assumed to have multiple goals of increasing priority, and investigate the computational complexity and game theoretic ...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
TBILLC
2005
Springer
14 years 1 months ago
Case Attraction in Ancient Greek
Case attraction has stood as a puzzling, and elusive, oddity of older Indo-European languages. This paper focuses on attraction in Ancient Greek, establishing both the regularity o...
Scott Grimm