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SIGECOM
2006
ACM
115views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Multi-attribute coalitional games
We study coalitional games where the value of cooperation among the agents are solely determined by the attributes the agents possess, with no assumption as to how these attribute...
Samuel Ieong, Yoav Shoham
ICLP
2003
Springer
14 years 2 months ago
Concurrency, Time, and Constraints
Concurrent constraint programming (ccp) is a model of concurrency for systems in which agents (also called processes) interact with one another by telling and asking information in...
Frank D. Valencia
AAAI
2008
13 years 11 months ago
Optimal Metric Planning with State Sets in Automata Representation
This paper proposes an optimal approach to infinite-state action planning exploiting automata theory. State sets and actions are characterized by Presburger formulas and represent...
Björn Ulrich Borowsky, Stefan Edelkamp
ATAL
2010
Springer
13 years 10 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat
ATAL
2009
Springer
14 years 3 months ago
A mathematical analysis of collective cognitive convergence
Multi-agent systems are an attractive approach to modeling systems of interacting entities, but in some cases mathematical models of these systems can offer complementary benefits...
H. Van Dyke Parunak