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» Modeling Biology using Generic Reactive Animation
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ER
2005
Springer
126views Database» more  ER 2005»
14 years 3 months ago
Managing Information Quality in e-Science: A Case Study in Proteomics
We describe a new approach to managing information quality (IQ) in an e-Science context, by allowing scientists to define the quality characteristics that are of importance in the...
Paolo Missier, Alun D. Preece, Suzanne M. Embury, ...
ECBS
2005
IEEE
179views Hardware» more  ECBS 2005»
14 years 3 months ago
Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems
This paper describes a comprehensive prototype of large-scale fault adaptive embedded software developed for the proposed Fermilab BTeV high energy physics experiment. Lightweight...
Derek Messie, Mina Jung, Jae C. Oh, Shweta Shetty,...
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
14 years 2 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
ITICSE
2004
ACM
14 years 3 months ago
Generation as method for explorative learning in computer science education
The use of generic and generative methods for the development and application of interactive educational software is a relatively unexplored area in industry and education. Advant...
Andreas Kerren
AROBOTS
2005
88views more  AROBOTS 2005»
13 years 9 months ago
Head Movements for Depth Perception: Praying Mantis versus Pigeon
Abstract. Inspired by the abilities of both the praying mantis and the pigeon to judge distance by use of motionbased visually mediated odometry, we create miniature models for dep...
Alfred M. Bruckstein, Robert J. Holt, Igor Katsman...