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» Modeling Biology using Generic Reactive Animation
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NN
2008
Springer
163views Neural Networks» more  NN 2008»
13 years 9 months ago
Central pattern generators for locomotion control in animals and robots: A review
The problem of controlling locomotion is an area in which neuroscience and robotics can fruitfully interact. In this article, I will review research carried out on locomotor centr...
Auke Jan Ijspeert
ENTCS
2008
122views more  ENTCS 2008»
13 years 10 months ago
Concurrency in Biological Modeling: Behavior, Execution and Visualization
Modeling natural systems is a complicated task that involves the concurrent behavior of various processes, mechanisms and objects. Here, we describe an approach that we have been ...
David Harel, Yaki Setty, Sol Efroni, Naamah Swerdl...
CVGIP
2006
171views more  CVGIP 2006»
13 years 9 months ago
Breathe easy: Model and control of human respiration for computer animation
In this paper, we detail an anatomically inspired, physically based model of the human torso designed for the visual simulation of respiration using a mixed system of rigid and de...
Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu...
EDBT
2004
ACM
230views Database» more  EDBT 2004»
14 years 10 months ago
Flexible Integration of Molecular-Biological Annotation Data: The GenMapper Approach
Molecular-biological annotation data is continuously being collected, curated and made accessible in numerous public data sources. Integration of this data is a major challenge in ...
Hong Hai Do, Erhard Rahm
IANDC
2007
152views more  IANDC 2007»
13 years 9 months ago
The reactive simulatability (RSIM) framework for asynchronous systems
We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
Michael Backes, Birgit Pfitzmann, Michael Waidner