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» Modeling Churn in P2P Networks
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DSRT
2008
IEEE
14 years 3 months ago
A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
P2P
2008
IEEE
14 years 3 months ago
Designs and Evaluation of a Tracker in P2P Networks
The ”tracker” of a P2P system is used to lookup which peers hold (or partially hold) a given object. There are various designs for the tracker function, from a single-server t...
Adele Lu Jia, Dah-Ming Chiu
P2P
2010
IEEE
207views Communications» more  P2P 2010»
13 years 7 months ago
Local Access to Sparse and Large Global Information in P2P Networks: A Case for Compressive Sensing
—In this paper we face the following problem: how to provide each peer local access to the full information (not just a summary) that is distributed over all edges of an overlay ...
Rossano Gaeta, Marco Grangetto, Matteo Sereno
ICNP
2005
IEEE
14 years 2 months ago
On Static and Dynamic Partitioning Behavior of Large-Scale Networks
In this paper, we analyze the problem of network disconnection in the context of large-scale P2P networks and understand how both static and dynamic patterns of node failure affec...
Derek Leonard, Zhongmei Yao, Xiaoming Wang, Dmitri...
CONEXT
2010
ACM
13 years 7 months ago
Balancing throughput, robustness, and in-order delivery in P2P VoD
Peer-to-peer has emerged in recent years as a promising approach to providing Video-on-Demand streaming. The design space, however, is vast and still not well understood--yet choo...
Bin Fan, David G. Andersen, Michael Kaminsky, Kons...