: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
In many areas of design search and optimisation one needs to utilize Computational Fluid Dynamics (CFD) methods in order to obtain numerical solution of the flow field in and/or ...
M. Hakki Eres, Graeme E. Pound, Zhuoan Jiao, Jasmi...
We present a novel approach to 3D face recognition using compact face signatures based on automatically detected 3D landmarks. We represent the face geometry with inter-landmark d...
We present a technique for organizing data in spatial databases with non-convex domains based on an automatic characterization using the medial-axis transform (MAT). We define a t...
Eric A. Perlman, Randal C. Burns, Michael M. Kazhd...
We present a method for editing the LOD of quad meshes, which supports both adaptive refinement and adaptive coarsening. Starting at a base mesh, we generate a quad-dominant mesh...