Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
Abstract. One of the most difficult aspects of visual object tracking is the handling of occlusions and target appearance changes due to variations in illumination and viewing dir...
Bogdan Georgescu, Dorin Comaniciu, Tony X. Han, Xi...
Virtual prototyping with 3D drawing programs provides a means of rapidly developing system concepts and analyzing them for form, fit, logistics, human factors integration, and gen...
We present a new method to robustly and efficiently analyze foreground when we detect background for a fixed camera view by using mixture of Gaussians models and multiple cues. Th...
In the mobile environment, weak consistency replication of shared data is the key to obtaining high data availability, good access performance, and good scalability. Therefore new...
Jerzy Brzezinski, Anna Kobusinska, Michal Szychowi...