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» Modeling Deformable Objects from a Single Depth Camera
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ICCV
2007
IEEE
14 years 9 months ago
Learning Higher-order Transition Models in Medium-scale Camera Networks
We present a Bayesian framework for learning higherorder transition models in video surveillance networks. Such higher-order models describe object movement between cameras in the...
Ryan Farrell, David S. Doermann, Larry S. Davis
MVA
1990
131views Computer Vision» more  MVA 1990»
13 years 9 months ago
Recognition and Relocation of 3-Dimensional Objects Using Stereo Robot Vision System
An important task in sterco robot vision is to determine the three-dimcnsional locations of objects. The real location of an object is determined from the disparity of matched pin...
Kyoung Mihn Do, Chee-Woo Kang, Kwae-Hi Lee
3DIM
2007
IEEE
14 years 2 months ago
Surround Structured Lighting for Full Object Scanning
This paper presents a new system for acquiring complete 3D surface models using a single structured light projector, a pair of planar mirrors, and one or more synchronized cameras...
Douglas Lanman, Daniel E. Crispell, Gabriel Taubin
PRL
2007
108views more  PRL 2007»
13 years 7 months ago
Towards a measure of deformability of shape sequences
In this paper we develop a theory for characterizing how deformable a shape is given a sequence of its observations. We define a term called ‘‘deformability index’’ (DI) ...
Amit K. Roy Chowdhury
CGF
2006
198views more  CGF 2006»
13 years 7 months ago
Real-Time Weighted Pose-Space Deformation on the GPU
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
Taehyun Rhee, John P. Lewis, Ulrich Neumann